The comforts of home are the goals of most halflings' lives: a place to settle in peace and quiet, far from marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation.
Though some halflings live out their days in remote agricultural communities, others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even these wanderers love peace, food, hearth, and home, though home might be a wagon jostling along a dirt road or a raft floating downriver.
Ability Score Bonus: +2 Dexterity, +1 Charisma
Racial Bonus: Naturally Stealthy
As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You're inclined to be affable and get along well with others.
Ability Score Bonus: +2 Dexterity, +1 Constitution
Damage Resistance: Poison
Racial Bonus: Stout Resilience
As a strongheart halfling, you're hardier than average and have some resistance to poison. Some say that stronghearts have dwarven blood.